![]() ![]() We are happy that the creator of Ascension and Solforge, Justin Gary and his team at Stone Blade have joined us to add their decades of experience playing and designing CCGs to our own. ![]() This also plays to our studio’s experience in making AAA action games.Design for deep CCG strategy The combination of tactical action with familiar CCG strategy opens the door to a new kind of adventure game. Every card is more than a means for achieving victory: it's also part of a living, breathing world. Will be Free to Play with hundreds of cards to win, craft, and purchaseīring 'action' to collectible card games With the inclusion of a turn-based 3D combat system, we are excited to bring more action and tactical thinking to the battlefield, upending many conventions of traditional card games.Boss cards define their own uniquely themed dungeon rooms.Tactical position and time turn-based action fused with CCG strategy.Your Defense deck forms a dungeon with Bosses to defend your loot when you are not online.Your Offense deck forms a party of Heroes to raid a dungeon.player 3D battles-then, use the loot from your conquests to customize your own dungeon and put together a powerful deck of bosses, minions, and traps to defend your riches at all costs. With Labyrinth, embark on a new adventure: Assemble powerful decks of Heroes to invade rival dungeons and engage in epic player vs. ![]()
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